This paper presents a technique, called loop dissevering, to temporally partitioning any type of loop presented in programming languages. The technique can be used in the presence...
Abstract. In this paper we compare state-of-the-art multi-agent reinforcement learning algorithms in a wide variety of games. We consider two types of algorithms: value iteration a...
H. Jaap van den Herik, Daniel Hennes, Michael Kais...
We present simulations for ultra-thin body, fully-depleted, double-gate (DG) silicon-on-insulator (SOI) devices that can be readily optimized for both static power loss and perfor...
In this paper we present a software approach to managing complexity for haptic rendering of large-scale geometric models, consisting of tens to hundreds of thousands of distinct g...
A new method for visualizing the class of incrementally evolving networks is presented. In addition to the intermediate states of the network it conveys the nature of the change b...