We give an efficient, scalable, and simple algorithm for computation of a central path for navigation in closed virtual environments. The algorithm requires less preprocessing and...
3D virtual environments are increasingly used for education, business and recreation but are often inaccessible to users who are visually impaired, effectively creating a digital ...
Gareth R. White, Geraldine Fitzpatrick, Graham McA...
In this paper we present collaborative scientific visualization in STUDIERSTUBE. STUDIERSTUBE is an augmented reality system that has several advantages over conventional desktop ...
Radio Frequency Identification (RFID) has recently received a lot of attention as an augmentation and interface technology with physical and virtual objects in the ubiquitous comp...
Jae Yeol Lee, Dong Woo Seo, Byung Youn Song, Rajit...
Although some guidelines (e.g., based on architectural principles) have been proposed for designing Virtual Environments (VEs), several usability problems can be identified only b...