— Obtaining models of dynamic 3D objects is an important part of content generation for computer graphics. Numerous methods have been extended from static scenarios to model dyna...
Physically plausible illumination at real-time framerates is often achieved using approximations. One popular example is ambient occlusion (AO), for which very simple and efficie...
We address the problem of learning view-invariant 3D models of human motion from motion capture data, in order to recognize human actions from a monocular video sequence with arbi...
A method of using a moving texture alpha-mask to represent scientific data is described, for the purpose of visualizing continuous fluid dynamics fields. The method combines strea...
The spherical harmonic (SPHARM) description is a powerful surface modeling technique that can model arbitrarily shaped but simply connected three dimensional (3D) objects. Because...
Heng Huang, Li Shen, Rong Zhang, Fillia Makedon, J...