Simulating realistic human-like figures is still a challenging task when dynamics is involved. For example, making a virtual human jump to a given position requires to control the...
Image processing applications tend to access their data non-sequentially and reuse that data infrequently. As a result, they tend to perform poorly on conventional memory systems ...
Lixin Zhang, John B. Carter, Wilson C. Hsieh, Sall...
In this paper, we derive concentration of measure inequalities for compressive Toeplitz matrices (having fewer rows than columns) with entries drawn from an independent and identic...
Borhan Molazem Sanandaji, Tyrone L. Vincent, Micha...
The most popular approaches for the simulation of dynamic systems in computer graphics are force based. Internal and external forces are accumulated from which accelerations are c...