In this paper, we present a system for interactive computation of global illumination in dynamic scenes. Our system uses a novel scheme for caching the results of a high quality p...
Parag Tole, Fabio Pellacini, Bruce Walter, Donald ...
Conventional stereoscopic video content production requires use of dedicated stereo camera rigs which is both costly and lacking video editing flexibility. In this paper, we propo...
Jean-Yves Guillemaut, Muhammad Sarim, Adrian Hilto...
Abstract-This paper describes a method for constructing isosurface triangulations of sampled, volumetric, three-dimensional scalar fields. The resulting meshes consist of triangles...
We present a new approach to large-scale graph mining based on so-called backbone refinement classes. The method efficiently mines tree-shaped subgraph descriptors under minimum f...
Traditional flow volumes construct an explicit geometrical or parametrical representation from the vector field. The geometry is updated interactively and then rendered using an u...