In order to develop technology that promotes social interaction rather than isolation, we are exploring the space between board games and video games. We created a hybrid game tha...
Semantic peer to peer (P2P) systems are fully decentralized overlay networks of people or machines (called peers) sharing and searching varied resources (documents, videos, photos...
Gia Hien Nguyen, Philippe Chatalic, Marie-Christin...
This paper introduces a new scalable technique for approximating indirect illumination in fully dynamic scenes for real-time applications, such as video games. We use lattices and...
Dynamic voltage scaling (DVS) is arguably the most effective energy reduction technique. The multiple-voltage DVS systems, which can operate only at pre-determined discrete voltag...
In this paper, we present results from a study of collocated group console gaming. We focus, in particular, on observed gaming practices that emphasized the individual gamer withi...
Amy Voida, M. Sheelagh T. Carpendale, Saul Greenbe...