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AAAI
1997
13 years 8 months ago
Intelligent Agents for the Synthetic Battlefield: A Company of Rotary Wing Aircraft
1 We have constructed a team of intelligent agents that perform the tasks of an attack helicopter company for a synthetic battlefield environment used for running largescale milita...
Randall W. Hill Jr., Johnny Chen, Jonathan Gratch,...
HUC
2007
Springer
14 years 1 months ago
Exploiting Social Interactions in Mobile Systems
Abstract. The popularity of handheld devices has created a flurry of research activity into new protocols and applications that can handle and exploit the defining characteristic...
Andrew G. Miklas, Kiran K. Gollu, Kelvin K. W. Cha...
CODES
2007
IEEE
14 years 1 months ago
Event-based re-training of statistical contention models for heterogeneous multiprocessors
Embedded single-chip heterogeneous multiprocessor (SCHM) systems experience frequent system events such as task preemption, power-saving voltage/frequency scaling, or arrival of n...
Alex Bobrek, JoAnn M. Paul, Donald E. Thomas
DAC
1999
ACM
14 years 8 months ago
LISA - Machine Description Language for Cycle-Accurate Models of Programmable DSP Architectures
Abstract { This paper presents the machine description language LISA for the generation of bitand cycle accurate models of DSP processors. Based on a behavioral operation descripti...
Stefan Pees, Andreas Hoffmann, Vojin Zivojnovic, H...
CIG
2006
IEEE
14 years 1 months ago
A Behavior-Based Architecture for Realistic Autonomous Ship Control
— Game environments provide a good domain for serious simulations such as those used in training Navy conning officers. Currently, a typical training scenario requires multiple ...
Adam Olenderski, Monica N. Nicolescu, Sushil J. Lo...