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MICRO
2010
IEEE
153views Hardware» more  MICRO 2010»
15 years 16 days ago
Throughput-Effective On-Chip Networks for Manycore Accelerators
As the number of cores and threads in manycore compute accelerators such as Graphics Processing Units (GPU) increases, so does the importance of on-chip interconnection network des...
Ali Bakhoda, John Kim, Tor M. Aamodt
106
Voted
TMC
2011
127views more  TMC 2011»
14 years 9 months ago
Discriminant Minimization Search for Large-Scale RF-Based Localization Systems
— In large-scale fingerprinting localization systems, fine-grained location estimation and quick location determination are conflicting concerns. To achieve finer-grained loc...
Sheng-Po Kuo, Yu-Chee Tseng
122
Voted
SIGCSE
2010
ACM
164views Education» more  SIGCSE 2010»
15 years 9 months ago
Scalable game design and the development of a checklist for getting computational thinking into public schools
Game design appears to be a promising approach to interest K-12 students in Computer Science. Unfortunately, balancing motivational and educational concerns is truly challenging. ...
Alexander Repenning, David C. Webb, Andri Ioannido...
97
Voted
ICRA
2009
IEEE
123views Robotics» more  ICRA 2009»
15 years 9 months ago
Controller decomposition and combination design of body / motion elements based on orbit attractor
Abstract— Robot control systems consist of a feedback controller and reference motion pattern. They are designed based on the robot dynamics and coupled with each other, and it r...
Masafumi Okada, Masaaki Watanabe
137
Voted
IEEECIT
2009
IEEE
15 years 9 months ago
Unifying Runtime Adaptation and Design Evolution
Abstract—The increasing need for continuously available software systems has raised two key-issues: self-adaptation and design evolution. The former one requires software systems...
Brice Morin, Thomas Ledoux, Mahmoud Ben Hassine, F...