Event-pattern reactive programs are front-end programs for distributed reactive components that preprocess an incoming stream of event stimuli. Their purpose is to recognize tempor...
Recently, multi-attribute negotiation has been extensively studied from a game-theoretic viewpoint. Since normal and extensive form games have the drawback of requiring an explicit...
Recently, several languages for web service composition have emerged (e.g., BPEL4WS and WSCI). The goal of these languages is to glue web services together in a process-oriented w...
Wil M. P. van der Aalst, Marlon Dumas, Arthur H. M...
The ubiquitous computing vision is to make knowledge and services easily available in our everyday environments. A wide range of devices, applications and services can be intercon...
Abstract. We present a service-oriented personalization system, set in an educational framework, based on a semantic annotation of courses, given at a knowledge level (what the cou...