Pose estimation plays an essential role in many computer vision applications, such as human computer interaction (HCI), driver attentiveness monitoring, face recognition, automati...
When creating a cel animation, the animators often use 3D character models to add some effects on the character or to generate intermediate images between the key frames. However,...
In this paper, we consider dynamic resource allocation for object-based wireless video communications. In object-based video coding, a video frame is comprised of objects that are...
Haohong Wang, Yiftach Eisenberg, Fan Zhai, Aggelos...
—The rapid pace of change in 3D game technology makes workload characterization necessary for every game generation. Comparing to CPU characterization, far less quantitative info...
Jordi Roca, Victor Moya Del Barrio, Carlos Gonz&aa...
We present new algorithms for creating and rendering visual hulls in real-time. Unlike voxel or sampled approaches, we compute an exact polyhedral representation for the visual hul...