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» Educating the Next Generation of Mobile Game Developers
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CHI
2002
ACM
14 years 7 months ago
Physiological computing
This paper is concerned with how Physiological Computing (PC) and Brain-Computer Interfaces (BCI) may be used to enhance computer games. It is argued that PC offers a greater rang...
Jennifer Allanson, Gillian M. Wilson
AIED
2011
Springer
12 years 11 months ago
SMART: Speech-enabled Mobile Assisted Reading Technology for Word Comprehension
In this study, we designed and developed two educational games on mobile phones with support for speech-recognition to examine and train the cognitive underpinnings of word reading...
Anuj Kumar, Pooja Reddy, Matthew Kam
ACMACE
2007
ACM
13 years 11 months ago
Motivated reinforcement learning for adaptive characters in open-ended simulation games
Recently a new generation of virtual worlds has emerged in which users are provided with open-ended modelling tools with which they can create and modify world content. The result...
Kathryn Elizabeth Merrick, Mary Lou Maher
FECS
2006
125views Education» more  FECS 2006»
13 years 8 months ago
An Automated Template Based Interactive Multimedia Solution for Handheld Devices in the Educational Field or Other Domains
The recent enormous increase in the availability of mobile devices such as phones, PDAs, webpads, tablet PCs etc. and with it the corresponding demand for interactive multimedia a...
Oszkar Nagy, Allen Long
PUC
2010
116views more  PUC 2010»
13 years 5 months ago
Requirements for mobile photoware
What is the future of digital imaging? Mobile imaging technologies have been changing rapidly and will continue to do so. We explore new developments in cameraphone photography wit...
Morgan Ames, Dean Eckles, Mor Naaman, Mirjana Spas...