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» Effective End-User Interaction with Machine Learning
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ICALT
2006
IEEE
14 years 1 months ago
Multi-Dimensional Model-based Genericity in Omega+
Future CSCL technologies are described by the community as flexible, tailorable, and appropriate for various collaborative settings, conditions and contexts. This paper describes ...
Jacques Lonchamp
ICALT
2005
IEEE
14 years 1 months ago
Understanding Object-Oriented Software through Virtual Role-Play
Visualization techniques are commonly used in computer science, particularly for understanding the interactions intrinsic in the object-oriented paradigm. The visualization effect...
Guillermo Jiménez-Díaz, Mercedes G&o...
EDUTAINMENT
2006
Springer
13 years 11 months ago
A Theatre of Ethics and Interaction? Bertolt Brecht and Learning to Behave in First-Person Shooter Environments
This paper explores the nature of player behaviour in game environments in relation to the methodology of the dramatist Bertolt Brecht. Firstly, a conceptualisation of how manipula...
Dan Pinchbeck
ICCBR
2003
Springer
14 years 21 days ago
Case-Based Ranking for Decision Support Systems
Abstract. Very often a planning problem can be formulated as a ranking problem: i.e. to find an order relation over a set of alternatives. The ranking of a finite set of alternat...
Paolo Avesani, Sara Ferrari, Angelo Susi
GECCO
2010
Springer
191views Optimization» more  GECCO 2010»
14 years 9 days ago
Initialization parameter sweep in ATHENA: optimizing neural networks for detecting gene-gene interactions in the presence of sma
Recent advances in genotyping technology have led to the generation of an enormous quantity of genetic data. Traditional methods of statistical analysis have proved insufficient i...
Emily Rose Holzinger, Carrie C. Buchanan, Scott M....