Flocking behavior is very common in nature, and there have been ongoing research efforts to simulate such behavior in computer animations and robotics applications. Generally, suc...
We study peer-to-peer service networks consisting of autonomous agents who seek and provide services. To fulfill its local needs, an agent attempts to discover and select informa...
— We study a simple algorithm inspired by the Brazil nut effect for achieving segregation in a swarm of mobile robots. The algorithm lets each robot mimic a particle of a certain...
Educational process mining (EPM) aims at (i) constructing complete and compact educational process models that are able to reproduce all observed behavior (process model discovery...
Modeling human behavior requires vast quantities of accurately labeled training data, but for ubiquitous people-aware applications such data is rarely attainable. Even researchers...
Daniel Peebles, Hong Lu, Nicholas D. Lane, Tanzeem...