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ICRA
2008
IEEE
204views Robotics» more  ICRA 2008»
14 years 3 months ago
Active exploration and keypoint clustering for object recognition
— Object recognition is a challenging problem for artificial systems. This is especially true for objects that are placed in cluttered and uncontrolled environments. To challenge...
Gert Kootstra, Jelmer Ypma, Bart de Boer
DATE
2007
IEEE
88views Hardware» more  DATE 2007»
14 years 3 months ago
Trade-off design of analog circuits using goal attainment and "Wave Front" sequential quadratic programming
One of the main tasks in analog design is the sizing of the circuit parameters, such as transistor lengths and widths, in order to obtain optimal circuit performances, such as hig...
Daniel Mueller, Helmut E. Graeb, Ulf Schlichtmann
ATAL
2007
Springer
14 years 3 months ago
Automatic feature extraction for autonomous general game playing agents
The General Game Playing (GGP) problem is concerned with developing systems capable of playing many different games, even games the system has never encountered before. Successful...
David M. Kaiser
ICDE
2006
IEEE
208views Database» more  ICDE 2006»
14 years 3 months ago
Approximate Video Search Based on Spatio-Temporal Information of Video Objects
The spatio-temporal information of a video object is important for content-based video retrieval. In this paper the spatio-temporal information of a video object, such as the velo...
Chia-Han Lin, Arbee L. P. Chen
ICDM
2006
IEEE
135views Data Mining» more  ICDM 2006»
14 years 3 months ago
SAXually Explicit Images: Finding Unusual Shapes
Among the visual features of multimedia content, shape is of particular interest because humans can often recognize objects solely on the basis of shape. Over the past three decad...
Li Wei, Eamonn J. Keogh, Xiaopeng Xi