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» Efficient Generation of 3-D Models Out of Depth Maps
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IV
1999
IEEE
151views Visualization» more  IV 1999»
13 years 12 months ago
Occlusion Culling Using Minimum Occluder Set and Opacity Map
The aim of occlusion culling is to cull away a significant amount of invisible primitives at different viewpoints. We present two algorithms to improve occlusion culling for a hig...
Poon Chun Ho, Wenping Wang
JFR
2007
144views more  JFR 2007»
13 years 7 months ago
Real-Time SLAM with Octree Evidence Grids for Exploration in Underwater Tunnels
We describe a Simultaneous Localization and Mapping (SLAM) method for a hovering underwater vehicle that will explore underwater caves and tunnels, a true three dimensional (3D) e...
Nathaniel Fairfield, George Kantor, David Wettergr...
ICCV
2005
IEEE
14 years 9 months ago
Incorporating Visual Knowledge Representation in Stereo Reconstruction
In this paper, we present a two-layer generative model that incorporates generic middle-level visual knowledge for dense stereo reconstruction. The visual knowledge is represented...
Adrian Barbu, Song Chun Zhu
SCA
2007
13 years 10 months ago
Screen space meshes
We present a simple yet powerful approach for the generation and rendering of surfaces defined by the boundary of a three-dimensional point cloud. First, a depth map plus internal...
Matthias Müller, Simon Schirm, Stephan Duthal...
ISBI
2009
IEEE
14 years 2 months ago
Transrectal Ultrasound Prostate Biopsy Tracking with Efficient and Accurate Deformation Estimation
Prostate cancer is the most frequent cancer for men and the second cause of cancer death. Confirmation of cancer requires transrectal prostate biopsies. Tracking systems for tran...
Michael Baumann, Pierre Mozer, Vincent Daanen, Joc...