In this paper we describe methods to efficiently visualize multiple intersecting volumetric objects. We introduce the concept of V-Objects. V-Objects repbstract properties of an o...
This paper describes shear-image order ray casting, a new method for volume rendering. This method renders sampled data in three dimensions with image quality equivalent to the be...
Yin Wu, Vishal Bhatia, Hugh C. Lauer, Larry Seiler
Most volume rendering systems based on CPU volume raycasting still suffer from inefficient CPU utilization and high memory usage. To target these issues we present a new technique...
Although direct volume rendering is a powerful tool for visualizing complex structures within volume data, the size and complexity of the parameter space controlling the rendering...
Interactive volume rendering methods such as texture-based slicing techniques and ray-casting have been well developed in recent years. The rendering performance is generally restr...