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ML
2006
ACM
13 years 7 months ago
Universal parameter optimisation in games based on SPSA
Most game programs have a large number of parameters that are crucial for their performance. While tuning these parameters by hand is rather difficult, efficient and easy to use ge...
Levente Kocsis, Csaba Szepesvári
PERCOM
2008
ACM
13 years 7 months ago
P2P multicast for pervasive ad hoc networks
Integrating p2p services in multi-hop ad hoc networks is today a hot topic. General multi-hop , and pervasive systems in particular, can greatly benefit from high-level middleware...
Franca Delmastro, Andrea Passarella, Marco Conti
TROB
2008
93views more  TROB 2008»
13 years 7 months ago
Using Sensor Morphology for Multirobot Formations
In formation-maintenance (formation control) tasks, robots maintain their relative position with respect to their peers, according to a desired geometric shape. Previous work has e...
Gal A. Kaminka, Ruti Schechter-Glick, Vladimir Sad...
TVLSI
2008
164views more  TVLSI 2008»
13 years 7 months ago
Dynamically Configurable Bus Topologies for High-Performance On-Chip Communication
The on-chip communication architecture is a major determinant of overall performance in complex System-on-Chip (SoC) designs. Since the communication requirements of SoC components...
Krishna Sekar, Kanishka Lahiri, Anand Raghunathan,...
MICRO
2002
IEEE
117views Hardware» more  MICRO 2002»
13 years 7 months ago
Drowsy instruction caches: leakage power reduction using dynamic voltage scaling and cache sub-bank prediction
On-chip caches represent a sizeable fraction of the total power consumption of microprocessors. Although large caches can significantly improve performance, they have the potentia...
Nam Sung Kim, Krisztián Flautner, David Bla...