Sciweavers

208 search results - page 12 / 42
» Efficient implementation of progressive meshes
Sort
View
VIS
2004
IEEE
170views Visualization» more  VIS 2004»
14 years 8 months ago
Guaranteed Quality Triangulation of Molecular Skin Surfaces
We present an efficient algorithm to mesh the macromolecules surface model represented by the skin surface defined by Edelsbrunner. Our algorithm overcomes several challenges resi...
Ho-Lun Cheng, Xinwei Shi
CA
2000
IEEE
14 years 20 hour ago
Accurate Collision Response on Polygonal Meshes
We present a very general geometrical correction method for enforcing collisions and other geometrical constraints between polygonal mesh surfaces. It is based on a global resolut...
Pascal Volino, Nadia Magnenat-Thalmann
SIGGRAPH
1994
ACM
13 years 11 months ago
A fast shadow algorithm for area light sources using backprojection
The fast identification of shadow regions due to area light sources is necessary for realistic rendering and for discontinuity meshing for global illumination. A new shadow-determ...
George Drettakis, Eugene Fiume
DAC
1996
ACM
13 years 11 months ago
Using Articulation Nodes to Improve the Efficiency of Finite-Element based Resistance Extraction
In this paper, we describe how we have improved the efficiency of a finite-element method for interconnect resistance extraction by introducingarticulation nodes in the finiteelem...
Arjan J. van Genderen, N. P. van der Meijs
GLVLSI
2008
IEEE
197views VLSI» more  GLVLSI 2008»
13 years 7 months ago
Efficient tree topology for FPGA interconnect network
This paper presents an improved Tree-based architecture that unifies two unidirectional programmable networks: A predictible downward network based on the Butterfly-FatTree topolo...
Zied Marrakchi, Hayder Mrabet, Emna Amouri, Habib ...