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» Efficient implementation of progressive meshes
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VIS
2004
IEEE
166views Visualization» more  VIS 2004»
14 years 8 months ago
Quick-VDR: Interactive View-Dependent Rendering of Massive Models
We present a novel approach for interactive view-dependent rendering of massive models. Our algorithm combines view-dependent simplification, occlusion culling, and out-of-core re...
Sung-Eui Yoon, Brian Salomon, Russell Gayle, Dines...
GG
2010
Springer
13 years 5 months ago
Declarative Mesh Subdivision Using Topological Rewriting in MGS
Mesh subdivision algorithms are usually specified informally using graphical schemes defining local mesh refinements. These algorithms are then implemented efficiently in an impera...
Antoine Spicher, Olivier Michel, Jean-Louis Giavit...
WSCG
2004
131views more  WSCG 2004»
13 years 9 months ago
An Approach to Improve Strip-based Multiresolution Schemes
Triangle strips have been widely used for static mesh representation because they are optimal for rendering. This primitive reduces the number of vertices sent to the graphics pip...
J. Francisco Ramos, Miguel Chover, Oscar Belmonte,...
CF
2006
ACM
14 years 1 months ago
A nano-scale reconfigurable mesh with spin waves
In this paper, we present a nano-scale reconfigurable mesh that is interconnected with ferromagnetic spin-wave buses. The architecture described here, while requiring the same num...
Mary Mehrnoosh Eshaghian-Wilner, Alexander Khitun,...
SPDP
1996
IEEE
13 years 11 months ago
Impact Of Load Balancing On Unstructured Adaptive Grid Computations For Distributed-Memory Multiprocessors
The computational requirements for an adaptive solution of unsteady problems change as the simulation progresses. This causes workload imbalance among processors on a parallel mac...
Andrew Sohn, Rupak Biswas, Horst D. Simon