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VC
2008
145views more  VC 2008»
13 years 7 months ago
Self adaptive animation based on user perspective
Abstract In this paper we present a new character animation technique in which the animation adapts itself based on the change in the user's perspective, i.e., when the user m...
Parag Chaudhuri, George Papagiannakis, Nadia Magne...
OSDI
2002
ACM
14 years 7 months ago
Optimizing the Migration of Virtual Computers
This paper shows how to quickly move the state of a running computer across a network, including the state in its disks, memory, CPU registers, and I/O devices. We call this state...
Constantine P. Sapuntzakis, Ramesh Chandra, Ben Pf...
ECCV
2010
Springer
13 years 7 months ago
Multiple Target Tracking in World Coordinate with Single, Minimally Calibrated Camera
Tracking multiple objects is important in many application domains. We propose a novel algorithm for multi-object tracking that is capable of working under very challenging conditi...
Wongun Choi, Silvio Savarese
CCECE
2006
IEEE
14 years 1 months ago
A Demand-Driven Approach for a Distributed Virtual Environment
The relevance of distributed virtual environments (DVE) and interactive 3D worlds for entertaining and commercial purposes is steadily increasing. DVEs are typically implemented a...
Markus Fakler, Stefan Frenz, Michael Schöttne...
PLDI
2009
ACM
14 years 8 months ago
Efficiently and precisely locating memory leaks and bloat
Inefficient use of memory, including leaks and bloat, remain a significant challenge for C and C++ developers. Applications with these problems become slower over time as their wo...
Gene Novark, Emery D. Berger, Benjamin G. Zorn