In this paper we present a fast and robust approach for simulating elasto-plastic materials and fracture in real time. Our method extends the warped stiffness finite element appro...
We present an algorithm for fast, physically accurate simulation of deformable objects suitable for real time animation and virtual environment interaction. We describe the bounda...
— This paper is a sequel of previous work, in which we proposed a model and computational technique to calculate the Erlang capacity of a single CDMA cell that supports elastic s...
Commercial cloud offerings, such as Amazon's EC2, let users allocate compute resources on demand, charging based on reserved time intervals. While this gives great flexibilit...
We present a new approach to character skinning where divergence-free vector fields induced by skeletal motion, describe the velocity of skin deformation. The joint transformation...