We describe the use of artificial life (genetic) algorithms to generate auditory behaviors within 3D graphical environments. Small, high-quality soundfiles are algorithmically rec...
Decentralized sensor networks are collections of individual local sensors that observe a common phenomenon, quantize their observations, and send this quantized information to a ce...
Computer architects are constantly faced with the need to improve performance and increase the efficiency of computation in their designs. To this end, it is increasingly common ...
Nathan Clark, Amir Hormati, Scott A. Mahlke, Sami ...
The process of creating e-learning contents using reusable learning objects (LOs) can be broken down in two sub-processes: LOs finding and LO sequencing. Although semiautomatic to...
Basic retiming is an algorithm originally developed for hardware optimization. Software pipelining is a technique proposed to increase instruction-level parallelism for parallel p...