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VVS
1996
IEEE
202views Visualization» more  VVS 1996»
14 years 2 months ago
Direct Volume Rendering with Shading via Three-Dimensional Textures
A new and easy-to-implement method for direct volume rendering that uses 3D texture maps for acceleration, and incorporates directional lighting, is described. The implementation,...
Allen Van Gelder, Kwansik Kim
DAC
1996
ACM
14 years 2 months ago
A Sparse Image Method for BEM Capacitance Extraction
Boundary element methods (BEM) are often used for complex 3-D capacitance extraction because of their efficiency, ease of data preparation, and automatic handling of open regions. ...
Byron Krauter, Yu Xia, E. Aykut Dengi, Lawrence T....
GIS
2000
ACM
14 years 1 months ago
The NASA Digital Earth Testbed
The goal of Digital Earth (www.digitalearth.gov) is to create a virtual representation of our planet that enables a person to explore and interact with the vast amounts of natural...
Jeff de La Beaujardière, Horace Mitchell, R...
ICCV
1995
IEEE
14 years 1 months ago
Geodesic Active Contours
A novel scheme for the detection of object boundaries is presented. The technique is based on active contours evolving in time according to intrinsic geometric measures of the imag...
Vicent Caselles, Ron Kimmel, Guillermo Sapiro
SGP
2004
14 years 14 days ago
Shape Segmentation Using Local Slippage Analysis
We propose a method for segmentation of 3D scanned shapes into simple geometric parts. Given an input point cloud, our method computes a set of components which possess one or mor...
Natasha Gelfand, Leonidas J. Guibas