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» Embedding MANETs in the Real World
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PRESENCE
2010
130views more  PRESENCE 2010»
13 years 6 months ago
Using a P300 Brain-Computer Interface in an Immersive Virtual Environment
Brain-computer interfaces (BCIs) provide a novel form of human-computer interaction. The purpose of these systems is to aid disabled people by aording them the possibility of com...
Michael Donnerer, Anthony Steed
ICRA
2005
IEEE
124views Robotics» more  ICRA 2005»
14 years 1 months ago
Physical Path Planning Using the GNATs
— We continue our investigation into the application of pervasive, embedded networks to support multi-robot tasks. In this work we use a new a hardware platform, the GNATs, to ai...
Keith J. O'Hara, Victor Bigio, Eric R. Dodson, Ary...
DATE
2004
IEEE
114views Hardware» more  DATE 2004»
13 years 11 months ago
Workload Characterization Model for Tasks with Variable Execution Demand
The analysis of real-time properties of an embedded system usually relies on the worst-case execution times (WCET) of the tasks to be executed. In contrast to that, in real world ...
Alexander Maxiaguine, Simon Künzli, Lothar Th...
IJON
2006
111views more  IJON 2006»
13 years 8 months ago
Applications of multi-objective structure optimization
We present an application of multi-objective evolutionary optimization of feed-forward neural networks (NN) to two real world problems, car and face classification. The possibly co...
Alexander Gepperth, Stefan Roth
ICCV
2001
IEEE
14 years 10 months ago
Improving AR using Shadows Arising from Natural Illumination Distribution in Video Sequences
In this paper, we propose a method for generating realistic shadows of virtual objects inserted into a real video sequence. Our aim is to improve and extend the work of [1], which...
Taeone Kim, Yongduek Seo, Ki-Sang Hong