: How are social relations appearing in computers? How are social relations realised in a different kind of medium, in the hardware and software of computers? How are the organisin...
We describe an agent-based commentary system for computer games which produces real-time and post-game commentary for spectators. Our system adopts an embodied approach in which r...
—The conventional teaching model is broken in Mode CDIO, in which, with the carrier of project, the educational idea based on project-learning and the principle of teaching integ...
In this paper we present an architecture dedicated to an intelligently assisted educational tool which integrates within a unified framework software rational agents both at the m...
SignalPlay is a sensor-based interactive sound environment in which familiar objects encourage exploration and discovery of sound interfaces through the process of play. Embedded ...