Mobile commerce (m-Commerce), which allows for anytime/anywhere access to information and services, shows great potential. Ubiquitous access to information systems is critical to e...
Mobile learning is widely regarded as the next generation of learning technologies, and refers to the use of mobile devices in education to enhance learning activities. The increa...
Medical histories provide a rich resource for diagnoses and treatment. Similarly, consumers’ blog postings on health-related topics offer unique data for medical researchers, pr...
A tangible material is a primary element in the everyday creative practice of any craft artist. Although craft artists implicitly understand the expressive aspects of the tangible...
This study aims at understanding the patient’s experience in the waiting room of the emergency department. The research explores and unveils the context and interactions in the ...