Although reactive and graphically rich interfaces are now mainstream, their development is still a notoriously difficult task. This paper presents Hayaku, a toolset that supports...
This paper explores a concept of sketch-based informal user interface for graphic computing, which can be characterized by two properties: strokebased input and perceptual processi...
A significant fraction of the software and resource usage of a modern handheld computer is devoted to its graphical user interface (GUI). Moreover, GUIs are direct users of the d...
In this paper we present a “lightweight” visual formalism that can be used to examine the state space complexity of an interface. The method can form a basis for designing, te...
The most usable user-interface is not necessarily the most popular. For example, the extent to which an interaction is based on graphics can depend highly on convention rather than...