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» Engineering human trust in mobile system collaborations
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SAC
2008
ACM
13 years 7 months ago
Whom should I trust?: the impact of key figures on cold start recommendations
Generating adequate recommendations for newcomers is a hard problem for a recommender system (RS) due to lack of detailed user profiles and social preference data. Empirical evide...
Patricia Victor, Chris Cornelis, Ankur Teredesai, ...
HUC
2009
Springer
14 years 6 days ago
Ubicomp4D: infrastructure and interaction for international development--the case of urban indian slums
This paper attempts to re-imagine ubiquitous computing for populations in low-income and information-challenged environments. We examine information infrastructures in midsized ur...
Nithya Sambasivan, Nimmi Rangaswamy, Ed Cutrell, B...
FLAIRS
2003
13 years 9 months ago
Advantages of Brahms for Specifying and Implementing a Multiagent Human-Robotic Exploration System
We have developed a model-based, distributed architecture that integrates diverse components in a system designed for lunar and planetary surface operations: an astronaut’s spac...
William J. Clancey, Maarten Sierhuis, Charis Kaski...
ACMACE
2005
ACM
14 years 1 months ago
Rendezvous: supporting real-time collaborative mobile gaming in high latency environments
Despite the ever increasing popularity of handheld, networked gaming consoles, fully interactive real-time, multiplayer games designed for these platforms have yet to become a rea...
Angie Chandler, Joe Finney
CHI
2008
ACM
14 years 8 months ago
Lifting the veil: improving accountability and social transparency in Wikipedia with wikidashboard
Wikis are collaborative systems in which virtually anyone can edit anything. Although wikis have become highly popular in many domains, their mutable nature often leads them to be...
Bongwon Suh, Ed H. Chi, Aniket Kittur, Bryan A. Pe...