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PRESENCE
2006
197views more  PRESENCE 2006»
13 years 7 months ago
A Spring Model for Whole-Hand Virtual Grasping
We present a physically-based approach to grasping and manipulation of virtual objects that produces visually realistic results, addresses the problem of visual interpenetration o...
Christoph W. Borst, Arun P. Indugula
CORR
2010
Springer
138views Education» more  CORR 2010»
13 years 7 months ago
A Framework for Interactive Work Design based on Digital Work Analysis and Simulation
Due to the flexibility and adaptability of human, manual handling work is still very important in industry, especially for assembly and maintenance work. Well-designed work operat...
Liang Ma, Wei Zhang, Huanzhang Fu, Yang Guo, Damie...
SIGCOMM
2009
ACM
14 years 2 months ago
A virtual platform for network experimentation
Although the diversity of platforms for network experimentation is a boon to the development of protocols and distributed systems, it is challenging to exploit its benefits. Impl...
Olaf Landsiedel, Georg Kunz, Stefan Götz, Kla...
COBUILD
1998
Springer
13 years 11 months ago
Adaptive Rooms, Virtual Collaboration and Cognitive Workflow
This paper introduces the concept of Adaptive Rooms, which are virtual environments able to dynamically adapt to users' needs, including `physical' and cognitive workflow...
David Kirsh
HCI
2007
13 years 9 months ago
Web 2.0 Technology: Future Interfaces for Technology Enhanced Learning?
Web 2.0 is an emerging catch phrase and the applications associated with it shocked the traditional eLearning world. However, is this really all new and can it be considered suitab...
Martin Ebner, Andreas Holzinger, Hermann A. Maurer