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ACSC
2008
IEEE
14 years 2 months ago
A Local Broker enabled MobiPass architecture for enhancing trusted interaction efficiency
While mobile computing provides a potentially vast business opportunity for many industry participants, it also raises issues such as security and performance. This paper proposes...
Will Tao, Robert Steele
IPPS
2010
IEEE
13 years 5 months ago
Enhancing adaptive middleware for quantum chemistry applications with a database framework
Quantum chemistry applications such as the General Atomic and Molecular Electronic Structure System (GAMESS) that can execute on a complex peta-scale parallel computing environment...
Lakshminarasimhan Seshagiri, Meng-Shiou Wu, Masha ...
NETGAMES
2005
ACM
14 years 1 months ago
A distributed event delivery method with load balancing for MMORPG
In this paper, we propose a new distributed event delivery method for MMORPG (Massively Multiplayer Online Role Playing Games). In our method, the whole game space is divided into...
Shinya Yamamoto, Yoshihiro Murata, Keiichi Yasumot...
NETGAMES
2006
ACM
14 years 1 months ago
A relative delay minimization scheme for multiplayer gaming in differentiated services networks
Multiplayer gaming over the Internet continues to grow in popularity, despite a lack of Quality of Service (QoS) mechanisms. Future QoS-aware networks such as those based on the D...
Brian Carrig, David Denieffe, John Murphy
SC
2004
ACM
14 years 1 months ago
Performance Tool Support for MPI-2 on Linux
Programmers of message-passing codes for clusters of workstations face a daunting challenge in understanding the performance bottlenecks of their applications. This is largely due...
Kathryn Mohror, Karen L. Karavanic