We introduce an adversarial planning algorithm based on game tree search, which is applicable in large-scale multiplayer domains. In order to tackle the scalability issues of game...
Distributed applications involving mobile devices interconnected by wireless networks may benefit both from multiagent technology and context-aware programming techniques. This ar...
Repetition is an important phenomenon in a variety of domains, such as music, computer programs and architectural drawings. A generative model for these domains should account for...
While general-purpose homogeneous multi-core architectures are becoming ubiquitous, there are clear indications that, for a number of important applications, a better performance/p...
Significant improvement to visual quality for real-time 3D graphics requires modeling of complex illumination effects like soft-shadows, reflections, and diffuse lighting intera...
Venkatraman Govindaraju, Peter Djeu, Karthikeyan S...