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VR
2010
IEEE
217views Virtual Reality» more  VR 2010»
13 years 5 months ago
Virtual equine assisted therapy
People with a wide spectrum of disabilities, ranging from spinal injuries to autism, have benefited from equine assisted therapy (EAT). Using EAT, therapy patients have improved b...
Fraser Anderson, Michelle Annett, Walter F. Bischo...
BVAI
2007
Springer
14 years 28 days ago
Non-invasive Brain-Actuated Interaction
The promise of Brain-Computer Interfaces (BCI) technology is to augment human capabilities by enabling interaction with computers through a conscious and spontaneous modulation of ...
José del R. Millán, Pierre W. Ferrez...
AAAI
2006
13 years 8 months ago
Real-Time Evolution of Neural Networks in the NERO Video Game
A major goal for AI is to allow users to interact with agents that learn in real time, making new kinds of interactive simulations, training applications, and digital entertainmen...
Kenneth O. Stanley, Bobby D. Bryant, Igor Karpov, ...
TROB
2008
154views more  TROB 2008»
13 years 6 months ago
Dynamic Performance of Mobile Haptic Interfaces
Abstract--The increasing demand for virtual reality applications in several scientific disciplines feeds new research perspectives dealing with robotics, automation, and computer s...
Alessandro Formaglio, Domenico Prattichizzo, Feder...
IJCAI
2001
13 years 8 months ago
Modularity and Design in Reactive Intelligence
Software design is the hardest part of creating intelligent agents. Therefore agent architectures should be optimized as design tools. This paper presents an architectural synthes...
Joanna Bryson, Lynn Andrea Stein