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» Essentials of the Java Programming Language, Part 1
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LICS
1991
IEEE
13 years 11 months ago
Logic Programming in a Fragment of Intuitionistic Linear Logic
When logic programming is based on the proof theory of intuitionistic logic, it is natural to allow implications in goals and in the bodies of clauses. Attempting to prove a goal ...
Joshua S. Hodas, Dale Miller
GAMEON
2000
13 years 9 months ago
RC++ A Rule Based Language for Game AI
"Game AI" is the high-level control code for computer entertainment applications. Games are diverse, and the nature of game AI reflects this diversity. However, game AI,...
Ian Wright, James A. R. Marshall
ISSAC
2007
Springer
128views Mathematics» more  ISSAC 2007»
14 years 2 months ago
Productivity and performance using partitioned global address space languages
Partitioned Global Address Space (PGAS) languages combine the programming convenience of shared memory with the locality and performance control of message passing. One such langu...
Katherine A. Yelick, Dan Bonachea, Wei-Yu Chen, Ph...
KBSE
1997
IEEE
14 years 9 days ago
Interactive Component-Based Software Development with Espresso
There are a number of competing component models in use today. Most are language-independent, but also platform-dependent and not designed to support a tool-based development para...
T. Faison
SENSYS
2009
ACM
14 years 2 months ago
Darjeeling, a feature-rich VM for the resource poor
The programming and retasking of sensor nodes could benefit greatly from the use of a virtual machine (VM) since byte code is compact, can be loaded on demand, and interpreted on...
Niels Brouwers, Koen Langendoen, Peter Corke