In this paper, we propose a new algorithm for the fundamental problem of reconstructing surfaces from a large set of unorganized 3D data points. The local shapes of the surface ar...
Obtaining a digital model of a real-world 3D scene is a challenging task pursued by computer vision and computer graphics. Given an initial approximate 3D model, a popular refinem...
Jeffrey Zhang, Daniel G. Aliaga, Mireille Boutin, ...
— In this paper, we show how an active binocular head, the IIS head, can be easily calibrated with very high accuracy. Our calibration method can also be applied to many other bi...
Flat refractive geometry corresponds to a perspective camera looking through single/multiple parallel flat refractive mediums. We show that the underlying geometry of rays corres...
Amit Agrawal, Srikumar Ramalingam, Yuichi Taguchi,...
For the analysis of learning processes and the underlying changes of the shape of excitatory synapses (spines), 3-D volume samples of selected dendritic segments are scanned by a ...
Andreas Herzog, Bernd Michaelis, Gerald Krell, Kat...