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CVPR
2012
IEEE
13 years 8 months ago
Consistent depth maps recovery from a trinocular video sequence
In this paper, we propose a novel dense depth recovery method for a trinocular video sequence. Specifically, we contribute a novel trinocular stereo matching model, which can eff...
Wenzhuo Yang, Guofeng Zhang, Hujun Bao, Jiwon Kim,...
3DPVT
2002
IEEE
158views Visualization» more  3DPVT 2002»
15 years 10 months ago
Stochastic Mesh-Based Multiview Reconstruction
A method for reconstruction of 3D polygonal models from multiple views is presented. The method uses sampling techniques to construct a texture-mapped semi-regular polygonal mesh ...
John Isidoro, Stan Sclaroff
163
Voted
ETRA
2010
ACM
221views Biometrics» more  ETRA 2010»
16 years 21 days ago
Advanced gaze visualizations for three-dimensional virtual environments
Gaze visualizations represent an effective way for gaining fast insights into eye tracking data. Current approaches do not adequately support eye tracking studies for three-dimens...
Sophie Stellmach, Lennart Nacke, Raimund Dachselt
199
Voted
HUMO
2007
Springer
16 years 10 hour ago
Multi-activity Tracking in LLE Body Pose Space
We present a method to simultaneously estimate 3d body pose and action categories from monocular video sequences. Our approach learns a lowdimensional embedding of the pose manifol...
Tobias Jaeggli, Esther Koller-Meier, Luc J. Van Go...
IJCNN
2000
IEEE
15 years 10 months ago
Simulation of a Digital Neuro-Chip for Spiking Neural Networks
: Conventional hardware platforms are far from reaching real-time simulation requirements of complex spiking neural networks (SNN). Therefore we designed an accelerator board with ...
Tim Schönauer, S. Atasoy, N. Mehrtash, Heinri...