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ISEUD
2009
Springer
14 years 2 months ago
End-User Development of Enterprise Widgets
Companies are operating in a dynamic environment, resulting in a continuous need of adapting used information systems to changing business processes and associated information need...
Michael Spahn, Volker Wulf
SEKE
2010
Springer
13 years 6 months ago
MMWA-ae: boosting knowledge from Multimodal Interface Design, Reuse and Usability Evaluation
The technological progress designing new devices and the scientific growth in the field of Human-Computer Interaction are enabling new interaction modalities to move from resear...
Americo Talarico Neto, Renata Pontin M. Fortes, Ra...
IUI
2006
ACM
14 years 1 months ago
How to talk to a hologram
There is a growing need for creating life-like virtual human simulations that can conduct a natural spoken dialog with a human student on a predefined subject. We present an over...
Anton Leuski, Jarrell Pair, David R. Traum, Peter ...
HCI
2009
13 years 5 months ago
Game Usability Heuristics (PLAY) for Evaluating and Designing Better Games: The Next Iteration
Game developers have begun applying formal human-computer interaction (HCI) principles in design. Desurvire et al [2] adapted a set of Heuristics for productivity software to games...
Heather Desurvire, Charlotte Wiberg
METRICS
2005
IEEE
14 years 1 months ago
Measuring Productivity on High Performance Computers
In the high performance computing domain, the speed of execution of a program has typically been the primary performance metric. But productivity is also of concern to high perfor...
Marvin V. Zelkowitz, Victor R. Basili, Sima Asgari...