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ISEUD
2009
Springer
16 years 1 days ago
End-User Development of Enterprise Widgets
Companies are operating in a dynamic environment, resulting in a continuous need of adapting used information systems to changing business processes and associated information need...
Michael Spahn, Volker Wulf
SEKE
2010
Springer
15 years 3 months ago
MMWA-ae: boosting knowledge from Multimodal Interface Design, Reuse and Usability Evaluation
The technological progress designing new devices and the scientific growth in the field of Human-Computer Interaction are enabling new interaction modalities to move from resear...
Americo Talarico Neto, Renata Pontin M. Fortes, Ra...
IUI
2006
ACM
15 years 11 months ago
How to talk to a hologram
There is a growing need for creating life-like virtual human simulations that can conduct a natural spoken dialog with a human student on a predefined subject. We present an over...
Anton Leuski, Jarrell Pair, David R. Traum, Peter ...
HCI
2009
15 years 3 months ago
Game Usability Heuristics (PLAY) for Evaluating and Designing Better Games: The Next Iteration
Game developers have begun applying formal human-computer interaction (HCI) principles in design. Desurvire et al [2] adapted a set of Heuristics for productivity software to games...
Heather Desurvire, Charlotte Wiberg
METRICS
2005
IEEE
15 years 11 months ago
Measuring Productivity on High Performance Computers
In the high performance computing domain, the speed of execution of a program has typically been the primary performance metric. But productivity is also of concern to high perfor...
Marvin V. Zelkowitz, Victor R. Basili, Sima Asgari...