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PRESENCE
2008
155views more  PRESENCE 2008»
13 years 8 months ago
MKM: A Global Framework for Animating Humans in Virtual Reality Applications
Virtual humans are more and more used in VR applications but their animation is still a challenge, especially if complex tasks must be carried-out in interaction with the user. In...
Franck Multon, Richard Kulpa, Benoit Bideau
PPOPP
2009
ACM
14 years 9 months ago
Atomic quake: using transactional memory in an interactive multiplayer game server
Transactional Memory (TM) is being studied widely as a new technique for synchronizing concurrent accesses to shared memory data structures for use in multi-core systems. Much of ...
Adrián Cristal, Eduard Ayguadé, Fera...
HPDC
2006
IEEE
14 years 2 months ago
Replicating Nondeterministic Services on Grid Environments
Replication is a technique commonly used to increase the availability of services in distributed systems, including grid and web services. While replication is relatively easy for...
Xianan Zhang, Flavio Junqueira, Matti A. Hiltunen,...
SIGCOMM
2004
ACM
14 years 2 months ago
A wavelet-based approach to detect shared congestion
Per-flow congestion control helps endpoints fairly and efficiently share network resources. Better utilization of network resources can be achieved, however, if congestion manag...
Min Sik Kim, Taekhyun Kim, YongJune Shin, Simon S....
ICMCS
2005
IEEE
108views Multimedia» more  ICMCS 2005»
14 years 2 months ago
Virtual camerawork for generating lecture video from high resolution images
We propose a method for generating a dynamic lecture video from the high resolution images recorded by a HDV camcorder. The lecture images are cropped to track the region of the i...
Takao Yokoi, Hironobu Fujiyoshi