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NETGAMES
2006
ACM
14 years 2 months ago
Meeting technology challenges of pervasive augmented reality games
Pervasive games provide a new type of game combining new technologies with the real environment of the players. While this already poses new challenges to the game developer, requ...
Wolfgang Broll, Jan Ohlenburg, Irma Lindt, Iris He...
DGO
2009
118views Education» more  DGO 2009»
13 years 10 months ago
Towards collaborative web-based impact assessment
Impact assessment (IA) is a key method for the legislator to evaluate policies, norms or regulations currently under development. Experts use IA to gather and analyze input from m...
Clemens Heidinger, Erik Buchmann, Klemens Böh...
HICSS
2003
IEEE
121views Biometrics» more  HICSS 2003»
14 years 2 months ago
A Comparison of Distributed Groupware Implementation Environments
This paper compares popular client and server architectures used for groupware. It presents a client framework and evaluates native, installed clients, Java-based applications, an...
Conan C. Albrecht
PAAMS
2010
Springer
14 years 27 days ago
Mobile Agents in Vehicular Networks: Taking a First Ride
A vehicular ad hoc network (VANET) is a type of mobile network whose nodes are traveling cars which communicate with one another using short-range wireless communications. These ca...
Oscar Urra, Sergio Ilarri, Thierry Delot, Eduardo ...
ECBS
2008
IEEE
113views Hardware» more  ECBS 2008»
13 years 9 months ago
Towards Secure Mobile Payment Based on SIP
Mobile payment has some unique advantages over more traditional payment methods in, for example, TV shopping and mobile multimedia services. Unfortunately, most existing mobile pa...
Ge Zhang, Feng Cheng 0002, Christoph Meinel