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CEC
2007
IEEE
14 years 1 months ago
Fingerprint analysis of the noisy prisoner's dilemma
Abstract— Fingerprinting is a technique that permits automatic classification of strategies for playing a game. In this study the evolution of strategies for playing the iterate...
Daniel A. Ashlock, Eun-Youn Kim, Wendy Ashlock
COST
2007
Springer
163views Multimedia» more  COST 2007»
14 years 1 months ago
Affordances and Cognitive Walkthrough for Analyzing Human-Virtual Human Interaction
This study investigates how the psychological notion of affordance, known from human computer interface design, can be adopted for the analysis and design of communication of a use...
Zsófia Ruttkay, Rieks op den Akker
SOFTVIS
2010
ACM
13 years 5 months ago
Dependence cluster visualization
Large clusters of mutual dependence have long been regarded as a problem impeding comprehension, testing, maintenance, and reverse engineering. An effective visualization can aid ...
Syed S. Islam, Jens Krinke, David Binkley
SIGSOFT
2006
ACM
14 years 8 months ago
Finding failure-inducing changes in java programs using change classification
Testing and code editing are interleaved activities during program development. When tests fail unexpectedly, the changes that caused the failure(s) are not always easy to find. W...
Barbara G. Ryder, Frank Tip, Maximilian Störz...
WCRE
2009
IEEE
14 years 2 months ago
Domain Feature Model Recovery from Multiple Applications Using Data Access Semantics and Formal Concept Analysis
Feature models are widely employed in domainspecific software development to specify the domain requirements with commonality and variability. A feature model is usually construct...
Yiming Yang, Xin Peng, Wenyun Zhao