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ICCS
2001
Springer
14 years 1 months ago
High-Performance Algorithm Engineering for Computational Phylogenetics
Abstract. Phylogeny reconstruction from molecular data poses complex optimization problems: almost all optimization models are NP-hard and thus computationally intractable. Yet app...
Bernard M. E. Moret, David A. Bader, Tandy Warnow
ICCAD
1997
IEEE
137views Hardware» more  ICCAD 1997»
14 years 4 days ago
Optimization techniques for high-performance digital circuits
The relentless push for high performance in custom digital circuits has led to renewed emphasis on circuit optimization or tuning. The parameters of the optimization are typically...
Chandramouli Visweswariah
AIIDE
2008
13 years 11 months ago
Automatic Generation of Game Level Solutions as Storyboards
Interactive Storytelling techniques are attracting much interest for their potential to develop new game genres but also as another form of procedural content generation, specific...
David Pizzi, Marc Cavazza, Alex Whittaker, Jean-Lu...
HVEI
2010
13 years 10 months ago
A subjective study to evaluate video quality assessment algorithms
Automatic methods to evaluate the perceptual quality of a digital video sequence have widespread applications wherever the end-user is a human. Several objective video quality ass...
Kalpana Seshadrinathan, Rajiv Soundararajan, Alan ...
ICECCS
2010
IEEE
219views Hardware» more  ICECCS 2010»
13 years 8 months ago
Comparison of Six Ways to Extend the Scope of Cheddar to AADL v2 with Osate
Abstract—Cheddar is a framework dedicated to the specification of real-time schedulers, and to their analysis by simulation. It is developed in Ada. Some parts of its modular ar...
Mickaël Kerboeuf, Alain Plantec, Frank Singho...