We study agent societies where self-interested agents interact repeatedly over extended time periods. In particular, we are interested in environments where agents can form mutual...
We demonstrate the emergence of collective behavior in two evolutionary computation systems, one an evolutionary extension of a classic (highly constrained) flocking algorithm and...
Lee Spector, Jon Klein, Chris Perry, Mark Feinstei...
We consider Glauber dynamics on finite spin systems. The mixing time of Glauber dynamics can be bounded in terms of the influences of sites on each other. We consider three parame...
This paper proposes an evolutionary algorithm that evolves a population of finite state automata to exploit user navigational path behavior to predict, in real-time, future reques...
Abstract In this paper we present an evolutionary variational inequality model of vaccination strategies games in a population with a known vaccine coverage profile over a certain ...