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ICAT
2003
IEEE
14 years 3 months ago
i-ball 2: An Interaction Platform with a Crystal-Ball-Like Display for Multiple Users
The authors’ aim in this work is to develop an easy-to-use computer-human interaction (CHI) platform. In this paper, i-ball 2 (interactive/information ball 2) is introduced as a...
Keita Ushida, Hiroshi Harashima, Jun Ishikawa
IEEEICCI
2003
IEEE
14 years 3 months ago
Conceptual Framework for Interactive Ontology Building
Abstract— An ontology is a formal language adequately representing the knowledge used for reasoning in a specific environment. When contradictions arise and make ontologies inad...
Jean Sallantin, Jacques Divol, Patrice Duroux
ISMAR
2003
IEEE
14 years 3 months ago
Herding Sheep: Live System Development for Distributed Augmented Reality
In the past, architectures of Augmented Reality systems have been widely different and taylored to specific tasks. In this paper, we use the example of the SHEEP game to show how...
Asa MacWilliams, Christian Sandor, Martin Wagner, ...
IUI
2003
ACM
14 years 3 months ago
Self-adaptive multimodal-interruption interfaces
This work explores the use of ambient displays in the context of interruption. A multimodal interface was created to communicate with users by using two ambient channels for inter...
Ernesto Arroyo, Ted Selker
ATAL
2003
Springer
14 years 3 months ago
Towards interest-based negotiation
Negotiation is essential in settings where agents have conflicting interests and a desire to cooperate. In many approaches, agents are assumed to have pre-set, fixed preferences...
Iyad Rahwan, Liz Sonenberg, Frank Dignum