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» Evolving Specification Engineering
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SCM
2003
15 years 7 months ago
Using Federations for Flexible SCM Systems
SCM products are large and monolithic, difficult to adapt and evolve, with high entry cost. This paper describes a new approach to SCM in which the system is built from, potentiall...
Jacky Estublier, Anh-Tuyet Le, Jorge Villalobos
WM
2003
15 years 7 months ago
First Steps towards Personalization Concepts in eLearning
: After years of constant progress in developing software tools to support education and training, the focus in eLearning has recently been shifted from the supporting tools toward...
Armin Ulbrich, Dolly Kandpal, Klaus Tochtermann
WSC
2000
15 years 7 months ago
Simulation in a box: a generic reusable maintenance model
Simulation models can be time-consuming to build and often multiple models are built to simulate similar systems that have small differences. While developing a model to evaluate ...
Nancy Brown, Steve Powers
AIIDE
2009
15 years 7 months ago
Adapting Game-Playing Agents to Game Requirements
We examine the problem of self-adaptation in game-playing agents as the game requirements evolve incrementally. The goal of our current work is to develop an interactive environme...
Joshua Jones, Chris Parnin, Avik Sinharoy, Spencer...
GECCO
2010
Springer
232views Optimization» more  GECCO 2010»
15 years 7 months ago
Genetic algorithms for automatic classification of moving objects
This paper presents an integrated approach, combining a state-of-the-art commercial object detection system and genetic algorithms (GA)-based learning for automatic object classif...
Omid David-Tabibi, Nathan S. Netanyahu, Yoav Rosen...