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SIGSOFT
2009
ACM
14 years 10 months ago
Darwin: an approach for debugging evolving programs
Debugging refers to the laborious process of finding causes of program failures. Often, such failures are introduced when a program undergoes changes and evolves from a stable ver...
Dawei Qi, Abhik Roychoudhury, Zhenkai Liang, Kapil...
IJON
2002
65views more  IJON 2002»
13 years 9 months ago
Recognizing the gist of a visual scene: possible perceptual and neural mechanisms
We try to understand the basics of human image processing from a gist recognition per-7 spective. Because the gist is only a subset of the image's information, we think that ...
Christoph Rasche, Christof Koch
NETGAMES
2006
ACM
14 years 3 months ago
A new approach on wearable game design and its evaluation
As technologies evolve and computer systems shrink to the size of matchboxes, also their field of application shifts in new directions. Our permanent companions, mobile phones, p...
Christian Bertelsmeyer, Erik Koch, Alexander H. Sc...
CHI
2004
ACM
14 years 3 months ago
TNT: a numeric keypad based text input method
With the evolving functionality in television-based (TVbased) information and entertainment appliances, there is an increased need to enable users input text through remote contro...
Magnus Ingmarsson, David Dinka, Shumin Zhai
AAAI
2006
13 years 11 months ago
Real-Time Evolution of Neural Networks in the NERO Video Game
A major goal for AI is to allow users to interact with agents that learn in real time, making new kinds of interactive simulations, training applications, and digital entertainmen...
Kenneth O. Stanley, Bobby D. Bryant, Igor Karpov, ...