The Strategy Game Description Game Language (SGDL) is intended to become a complete description of all aspects of strategy games, including rules, parameters, scenarios, maps, and ...
Tobias Mahlmann, Julian Togelius, Georgios N. Yann...
A novel method for mining association rules that are both quantitative and temporal using a multi-objective evolutionary algorithm is presented. This method successfully identifie...
Debugging refers to the laborious process of finding causes of program failures. Often, such failures are introduced when a program undergoes changes and evolves from a stable ver...
Most information extraction (IE) approaches have considered only static text corpora, over which we apply IE only once. Many real-world text corpora however are dynamic. They evol...
Fei Chen 0002, Byron J. Gao, AnHai Doan, Jun Yang ...
—In this paper we present a model which allows to co-evolve the morphology and the control system of realistically simulated robots (creatures). The method proposed is based on a...