To increase the believability and life-likeness of Embodied Conversational Agents (ECAs), we introduce a behavior synthesis technique for the generation of expressive gesturing. A...
In the last few years, Facial Expression Synthesis (FES) has been a flourishing area of research driven by applications in character animation, computer games, and human computer ...
The main focus of this paper is to present a method of reusing motion captured data by learning a generative model of motion. The model allows synthesis and blending of cyclic moti...
The purpose of this work is to synthesize textures of rough, real world surfaces under freely chosen viewing and illumination directions. Moreover, such textures are produced for ...
Alexander Neubeck, Alexey Zalesny, Luc J. Van Gool
Graph transformation (GT) is being increasingly used in Model Driven Engineering (MDE) to describe in-place transformations like animations and refactorings. For its practical use,...