This paper describes how heterogeneous data sources captured in the SignCom project may be used for the analysis and synthesis of French Sign Language (LSF) utterances. The captur...
Synthesizing the movements of a responsive virtual character in the event of unexpected perturbations has proven a difficult challenge. To solve this problem, we devise a fully a...
We present a technique for the analysis and re-synthesis of 2D arrangements of stroke-based vector elements. The capture of an artist’s style by the sole posterior analysis of h...
Modelling the geometry of organic forms using traditional CAD or animation tools is often difficult and tedious. Different models of morphogenesis have been successfully applied t...
Spot noise is a technique for texture synthesis, which is very useful for vector field visualization. This paper describes improvements and extensions of the basic principle of s...