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DATAMINE
2010
189views more  DATAMINE 2010»
13 years 11 months ago
A game-theoretic framework to identify overlapping communities in social networks
In this paper, we introduce a game-theoretic framework to address the community detection problem based on the structures of social networks. We formulate the dynamics of community...
Wei Chen, Zhenming Liu, Xiaorui Sun, Yajun Wang
PE
2002
Springer
109views Optimization» more  PE 2002»
13 years 10 months ago
Non-cooperative routing in loss networks
The paper studies routing in loss networks in the framework of a non-cooperative game with selfish users. Two solution concepts are considered: the Nash equilibrium, corresponding...
Eitan Altman, Rachid El Azouzi, Vyacheslav M. Abra...
ATAL
2011
Springer
12 years 10 months ago
A double oracle algorithm for zero-sum security games on graphs
In response to the Mumbai attacks of 2008, the Mumbai police have started to schedule a limited number of inspection checkpoints on the road network throughout the city. Algorithm...
Manish Jain, Dmytro Korzhyk, Ondrej Vanek, Vincent...
NETGAMES
2004
ACM
14 years 4 months ago
Accuracy in dead-reckoning based distributed multi-player games
Distributed multi-player games use dead reckoning vectors to intimate other (at a distance) participating players about the movement of any entity by a controlling player. The dea...
Sudhir Aggarwal, Hemant Banavar, Amit Khandelwal, ...
CANDC
2009
ACM
14 years 2 months ago
Computational and cognitive infrastructures of stigma: empowering identity in social computing and gaming
Computing technologies such as games, social networking sites, and virtual environments often reproduce forms of social stigma encountered in everyday real life, as well as introd...
D. Fox Harrell