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» Exertion in networked games
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IPCO
2010
141views Optimization» more  IPCO 2010»
13 years 9 months ago
The Price of Collusion in Series-Parallel Networks
Abstract. We study the quality of equilibrium in atomic splittable routing games. We show that in single-source single-sink games on seriesparallel graphs, the price of collusion -...
Umang Bhaskar, Lisa Fleischer, Chien-Chung Huang
HICSS
2010
IEEE
187views Biometrics» more  HICSS 2010»
14 years 2 months ago
Virtual Micro-Politics: Informal Tactics of Influence and Power in Inter-Organizational Networks
Although virtual organizations and networks have been studied for quite some time, there is still need for research regarding their inner dynamics and the mechanisms of leadership...
Monique Janneck, Henning Staar
NETGAMES
2006
ACM
14 years 1 months ago
Meeting technology challenges of pervasive augmented reality games
Pervasive games provide a new type of game combining new technologies with the real environment of the players. While this already poses new challenges to the game developer, requ...
Wolfgang Broll, Jan Ohlenburg, Irma Lindt, Iris He...
COMCOM
2008
138views more  COMCOM 2008»
13 years 7 months ago
Secure content access and replication in pure P2P networks
Despite the advantages offered by pure Peer-to-Peer (P2P) networks (e.g. robustness and fault tolerance), a crucial requirement is to guarantee basic security properties, such as ...
Esther Palomar, Juan M. Estévez-Tapiador, J...
CCGRID
2003
IEEE
14 years 26 days ago
A-peer: An Agent Platform Integrating Peer-to-Peer Network
Peer-to-Peer (p2p), as an emerging technology, is exerting huge influence on various application scenarios. Meanwhile, agents, assisting applications in traditional paradigm with...
Tieyan Li, Zhi-Gang Zhao, Si-Zhen Yo