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ESA
2009
Springer
122views Algorithms» more  ESA 2009»
14 years 2 months ago
Bounded Budget Betweenness Centrality Game for Strategic Network Formations
In this paper, we introduce the bounded budget betweenness centrality game, a strategic network formation game in which nodes build connections subject to a budget constraint in or...
Xiaohui Bei, Wei Chen, Shang-Hua Teng, Jialin Zhan...
GECCO
2007
Springer
149views Optimization» more  GECCO 2007»
14 years 1 months ago
Division blocks and the open-ended evolution of development, form, and behavior
We present a new framework for artificial life involving physically simulated, three-dimensional blocks called Division Blocks. Division Blocks can grow and shrink, divide and fo...
Lee Spector, Jon Klein, Mark Feinstein
CISIS
2010
IEEE
13 years 5 months ago
Modeling of Stress-induced Regulatory Cascades Involving Transcription Factor Dimers
Regulatory cascades consisting of stress-induced gene modules and their transcriptional regulators were recently identified and quantitatively modeled using Artificial Neural Netwo...
Maria Manioudaki, Panayiota Poirazi
ICDCSW
2005
IEEE
14 years 1 months ago
Measurement-Based Peer-to-Peer Grouping for Networked Virtual Environment
Networked games are newly emerging and increasing applications in the Internet community. Multiplayer Online Game (MOG) is one of such applications that can accommodate many users...
Hajime Sogawa, Niwat Thepvilojanapong, Hiroki Sait...
ACMACE
2005
ACM
14 years 1 months ago
Achieving fairness in multiplayer network games through automated latency balancing
Over the past few years, the prominence of multiplayer network gaming has increased dramatically in the Internet. The effect of network delay (lag) on multiplayer network gaming h...
Sebastian Zander, Ian Leeder, Grenville J. Armitag...